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This page lists all of accepted and rejected suggestions from the Suggestions page.

Accepted

Suggestion Changes made Creator
Achievement for beating The Crystal Gallery, part 1 without jumping. AK Cuber
Achievement for beating The Crystal Gallery, part 2 without pressing anything after the third tile. AK Cuber
Description of Follow the Gray Brick Road needs to be changed to "Use the Child to beat Level M-4 in one jump" because it's possible with the Pastafarian, but you don't get the achievement awarded. GoBo15
Achievement called "Speed Racer" for beating Level N-2 without jumping. Named Gotta Go Slow GoBo15
Achievement called Too Lazy to Aim for beating Level G-8 by only landing on the crumbling tiles. The first few tiles don't count. Random Pro
Achievement called "Voyage" for beating The River, part 1 without jumping with the Pirate costume for Pastafarian. Named Landlubber L the Boulevardier
Achievement called "Gentleman's Delight" for beating Level 10 with the Gentleman without dislodging any tiles, and it is only counted if his skill is used. Reward: 150 Power Cells. Named Stick the Landing Anonymous user (Tanline666)
Achievement called Bunny Hop for using the Bunny to beat Level X without jumping. Reward: 150 Power cells It only requires reaching the cutscene to be finished, reward is 400 power cells. Random Pro for the achievement, Fivebee2 for the name
Achievement called Power Outage for using the Gentleman's ability 5 times and still go 1000m in Infinite Mode without collecting power cells Any character is allowed, reward reduced to 150, distance reduced to 512m.
The Fast Way: Beat Level N-4 by only touching the conveyors. The first few tiles don't count. Named The Fast Lane Fivebee2
True Engineer, beat Plan C, part 11 as the Angel in one dash Named A True Engineer NintendoPanda101
Satisfying: beat IM level 3 without jumping Named Spiral Staircase NintendoPanda101
Angry Green Thing: Beat Level 63 as the Lizard and crumble all the Crumbling tiles NintendoPanda101
Achievements for going home and reaching the Wormhole (in the near future) DerpFace2227
Make achievement Hasty easier Partially accepted (the level was made a bit shorter, and a few ice paths were moved) Fivebee2
Make an id-271 for Infinite Mode Not yet implemented GoBo15

Rejected

Suggestion Creator Reason for rejection (if any)
Achievement called "One Try Finish" for beating Plan A, part 16 on your first try. Reward: 20,000 power cells. Anonymous user Player 03 doesn't want achievements that can be impossible to obtain after a certain time.
Achievement called "As Silent As Space" for beating Level 20 with the Lizard. L the Boulevardier L rejected it himself because some other editors of this wiki said it was too easy.
Death tiles- they make you die as soon as you touch them and have skulls on them. Anonymous user (Tanline666), MelonMaster212 They are too much like holes.
Achievement called "Tired Legs" for reaching 500 meters in under a minute in Infinite Mode as the Skater. NintendoPanda101 The Skater can easily do this in 30 seconds.
Give the Pastafarian antennas! NintendoPanda101 Already done. Resuggested as giving the Pastafarian a cutscene where she takes off her hat.
Secret Achievement called "That Achievement That Everyone Knows About" for clicking on an empty spot on the achievements tab. Plain Toast Said to be rejected by Player 03.

(But he hinted that he may actually add it)

Achievement called "To Infinity And Beyond" which requires you to Beat Box Storage Area, part 8 with the Gentleman. Plain Toast Said to be rejected by Chip and Player 03.
Masochist: Beat the main tunnel only using the Lizard. It does not have to be all in one try. tds142 Intended as a joke, it was rejected for being long, poorly-defined, and taking extra work to program.
Figure Eight: Beat Winter Games, part 8 without jumping. Fivebee2 Rejected because it was basically like "Ramping Up Lite".
Do You Think That’s Wise?: Beat IM Level 41 only touching the crumbling tiles. GoBo15 Rejected because Annihilation, an achievement with the same concept, was accepted. This was revealed to be a typo, resuggested to be put on IM 51.
Child Tiles which dislodge when the Child jumps on/off them. Marked by a green balloon. Asdfghjklzxcvbnmmnbvcxzlkjhgfdsa (Anssjd for short) Anssjd rejected them himself because editors of the wiki thought that they were similar to crumbling tiles.
Asteroid: Enter Level 20 through the side from Level 19 NintendoPanda101 Rejected for excessive gravity shenanigans, also another way to get "A Breath of Fresh Nothing"
Why Don't They Crumble Inwards: Dislodge the crumbling tiles in Level 39 from the outside of the tunnel, then re-enter the tunnel and finish the level. GoBo15 Rejected for difficulty
Circle tiles - Small ones have a diameter of 2 tiles, Medium ones have a diameter of 3 and the big ones have diameter of 4. When stepped upon, the alien will stop running and stand on it. Since the tiles are constantly spinning, The alien will spin 3 times, but the camera stays still, so you can see the alien's face when faced towards the screen. After that, the alien will step out of the circle and start running again, but this time, since the alien became dizzy, the camera will tilt 45 degrees to the left, then back and then 45 degrees to the right and so on for about 10 seconds. This will be challenging in a lot of levels. The speed of tilts depend on the size of the circular tiles. The bigger the tile, the faster the camera tilts. Denmart Rejected as they do not enable new types of levels
In The Long Run - Run 100,000m cumulative in Infinite Mode GoBo15 Rejected for lack of interest
Add a tunnel called "Baby Tunnel Park" and 2-3 cutscenes about it. The Child is the only character that is playable in the tunnel. The first cutscene starting from the end of the New Tunnel, the Child finds the Baby Tunnel Park and accidentally jumps off the New Tunnel to the Baby Tunnel Park, either landing safely or rarely, will keep falling off the New Tunnel, or alternatively, every character would be at the New Tunnel. This will let all characters to be at the tunnel. The Runner falls off first, and then everyone else, except for the Angel, but the Skater runs into the Angel, pushing him off to the Baby Tunnel Park. The Skater becomes confused of what happened and falls off as well. The alternate cutscene would be called "Peer Pressure". The third cutscene occurs at the end of the Baby Tunnel Park. The Child runs up to the end, thinking it wouldn't stop him from it, but falls into space and the Angel facepalms. It would look like this: Mostrico095
Rename the "Wind Sailor" achievement to "Wind Seeker" Emersonac
A cutscene in which the duplicator is asking the characters who have costumes either why they all have costumes, or where they all got costumes in 'space.' Curtis09K
Add a cutscene called Waste of work after beating Plan C Part 22 . It is when the Angel, Bunny, Duplicator, and the Child finally get home and get so excited. They walk towards the planet, but suddenly... a strange voice says STOP! You are not allowed to come from this side. You must take the wormhole. So the angel says WHAT A WASTE! ALL THE HARD WORK I HAVE DONE COULD NOT GET US HOME!!!!! OH MAN! Eighdeen1
Make the Lizard another of the Child's pets. RunKing
Make Child kicks off the Angel and the Gentlemen joins them on their journey. Afterward the Angel gets stuck forever in the Galaxy Map. RunKing, Spelling and Grammar by Level T-7 In Run 3 Is Overrated
Add a Co-Op Mode. There would be two settings: Local Co-Op and Link Co-Op. Local Co-Op allows you to search for Run 3/Run 4 players in your local area, and it doesn't need an internet connection. Link Co-Op uses the internet to allow you to search for Run 3/Run 4 players worldwide. Most abilities are boosted in this gamemode to buff other players. There would also be a "Quick Co-Op" for if you don't want to spend time looking for a co-op room. SteelixPrismGX
Add some new tunnels: The Factory, the Outer Rim, Plans E and F, Hyperspace Ride, the Construction Site, the Emporium, and the Danger Zone. SteelixPrismGX
Actual abilities that are really useable. Unlike passives, they can be used while playing in a tunnel by pressing a certain key. Most characters that aren't the Runner or the Duplicator have these abilities. All of these abilities do have a charge time, of course. Most of them can be used infinitely in a level, but others are once-per-level only. SteelixPrismGX Player 03 would prefer not to add more buttons.
Add barriers to the level editor. Although players can choose what type of barrier they want to use and where they want to place it in their level, they can only use one per level or level set. DennMart
Make a possibility for players to earn batteries by completing achievements more than once(only the ones which require specific levels or characters), but the reward will be 1/10 of the original amount, referring to the same application to the Infinite Mode achievements. DennMart Players shouldn't be allowed to grind in Explore Mode.
Add a hidden "Level 0", only reachable when playing Level 1 backwards and reaching there. Add a cutscene in it if possible. Huggaso It's already established nothing is here
Give the backwards levels hidden cutscenes DerpFace2227 Too obscure
Cutscene when the characters get back: The Angel, Duplicator, Bunny and Child get to the planet and the Angel says "Hey look, the (Duplicator's wife's name) is here!" and the Child tells her that he was playing this great game for the last few years. The Duplicator's wife asks the Duplicator why he has started producing duplicates, and this reveals the Duplicator's old name and the jar of enzymes thing.

The Duplicator's wife could A) appear or B) if it's too tricky drawing another character, she could be off-screen and we only see her speech bubbles, so we never find out what she looks like.

GoBo15
Make some of the Wormhole and Going Home levels only possible with some characters, encouraging power cell farming for all the characters. DerpFace2227
Add an option to allow playing a level with the speed tenfold. Named "Extreme Mode". Huggaso Too extreme
Boss battles, such as creatures living in the Tunnels and transformed characters. Because every good game needs boss fights. Tanline666 This one doesn't need them
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