|Normal gameplay||Angel Missions|
This level or achievement has been known to feature a bug or glitch. Please attempt or try it with caution.
|This level is a major plot point!
This level is a major level in the game. After you finish the level, you may be able to access other characters, minigames, and tunnels. Most of them also include a cutscene.
Introduction[edit | edit source]
Gameplay[edit | edit source]
When you jump onto the box and ice tile made platforms, do a long jump every time. Fly high and float to the nearest box available.
If you use the Child, remember to jump and float, land and jump again, until you see the area without anymore platforms. Since this is the last level of Box Storage Area, feel free to jump into it. This will initiate a cutscene.
The Duplicator is also useful, as he can jump off his duplicates and if you don't make it, you're duplicates could.
Walkthrough[edit | edit source]
Achievement[edit | edit source]
This level is the easiest to get the Achievement "Wind Sailor" with the Child. Just do a long jump right at the end of Box Storage Area, part 10 and when you land on Box Storage Area, part 11, you will get the achievement.
Plot[edit | edit source]
There is a cutscene featuring in this level. More information on this cutscene can be found here.
My Turn[edit | edit source]
After beating the Box Storage Area, part 11, a cutscene featuring the Runner and the Angel will begin. The Angel demands that the Runner give him her map, saying "It's not like you're using it." He goes on to complain that she's had more than enough time to find a way back home, and asks for the map once again. The Runner protests, "How come everyone already wants to go home?" revealing that she has no desire to go back to the Planet yet. This cutscene marks the beginning of the Angel Missions.
New Minigame[edit | edit source]
Trivia[edit | edit source]
- There is no music in this level.
Glitch[edit | edit source]
In the Runaway version of Run 3, use the Child and beat BSA Part 10 like normal until the end when there are tilted boxes, then jump! Once you reach the start of BSA part 11, instantly hold right or left (whatever horizontal side you're at) and the Child will go into an out of tunnel state. If you decide to move to escape, he will then flip out. Another way to activate it is to, again, use the child and beat part 10 BUT instead, jump instantly beating it and aim for the low side of the tunnel. Once you reach there, you should be at the bottom of the ramp, and then jump. A similar but shorter effect will happen.