|This level is a major plot point!
This level is a major level in the game. After you finish the level, you may be able to access other characters, minigames, and tunnels. Most of them also include a cutscene.
|You get an achievement!
This level has one or more achievements. The achievements are listed on the level infobox.
This is also the first level that features a cutscene. If you finish this level, the Skater will be introduced, and you can start playing with the Skater!
Note: You will have to purchase the Child to use him on this level for the first time, but it's not at all worth it.
You can see there are lots of crumbling tiles in the level. If you avoid them, there will be nowhere for you to fall.
At first, there are not any holes, just a bunch of crumbling tiles. But, when you dislodge one of them, all the crumbling tiles will fall, as they are all connected, and the level will be more difficult.
To avoid the crumbling tiles, you can make long jumps, and find landing places in midair. This way you can keep yourself in the air long enough to finish the level. But be careful when you land, you might need to jump again to avoid setting off the the chain of crumbling tiles.
Another problem on this level, for those with weaker computers, is that it can be quite laggy. Many crumbling tiles falling at the same time can cause a whole bunch of lag. The same goes for other levels with tons of Crumbling tiles, such as Wrecking Ball Infinite Mode level. This can be very troublesome, so it is recommended to avoid them at all costs, as lag makes the game significantly harder to play.
Since the Child only dislodges crumbling tiles when it jumps off them, you can beat the level with absolutely no effort.
This level has an achievement called Stick the Landing. To get this achievement, you have to beat the level as the Gentleman without dislodging any tiles. You have to use his special ability for it to count towards getting the achievement.
There's another achievement that isn't directly related to this level: by walking on the crumbling tiles immediately and restarting, one can quite easily earn "Galactic Vandalism".
There is a cutscene featuring this level. More information on this cutscene can be found here.
After beating Level 10 with the Runner, a cutscene will begin featuring her and the Skater. The Skater is skating through the tunnel when he runs into the Runner and knocks her over. When she falls, she lets go of her map and it floats up to the ceiling of the tunnel. He apologizes for running into her and attempts to retrieve the map by skating around the tunnel. However, as he goes around the tunnel towards the map, it moves away from him. The Skater notices and wonders what it's doing. The Runner comments that it's probably just following the gravity in the tunnel. The Skater jumps in an attempt to reach it but falls back down to the same side that the Runner is standing on. The Skater thinks that it is stuck, but the Runner tells him to jump. They both jump at the same time, supposedly grab each other, and flip around to land on the ceiling. The Skater picks up the map and hands it back to the Runner before skating off in the other direction. The Runner calls after him that she didn't catch his name, but the Skater simply responds, "There's no time for that. I've got exploring to do!" The next slide is a "Choose your character". Clicking either will play the next level with your selected character.
After beating Level 10, you get a new character --- the Skater!
The Skater can be unlocked by beating level 10 or by buying him in the shop for 300 power cells.
The Skater is one of the fastest characters in the game, at 21 m/s, second only to the Bunny. He has a lower-than-average jump height, but his high speed means he can still jump extremely far. The Skater suffers from low maneuverability (actually, it isn't that bad, the main problem is that he moves to fast to use it). and struggles on levels where he has to move sideways. He has a somewhat minor ability: if he fails continuously, he will get frustrated and skate even faster.
This level is the only level that doesn’t have holes by default in Explore Mode.