|Can the plan be to kick him?
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Introduction[edit | edit source]
Gameplay[edit | edit source]
Using the Skater in this level can be very convenient, he is really fast, so he can move across multiple holes without jumping! But you have to keep track for his momentum. If you want to dodge the holes while keep getting momentum, you can walk diagonally, avoiding the holes. If you change gravity, you won't lose momentum, so changing gravity is also a great choice.
When you jump, look for your landing place. If you can't find one, try to land on a wall. That way you won't have to land, and can find a decent spot to change the gravity of the level on.