|Normal gameplay||Angel Missions|
Introduction[edit | edit source]
Gameplay[edit | edit source]
The platforms you need to jump on in this level are huge. But since the Runner's momentum becomes faster as she runs, she may be able to jump farther and further. So don't jump too far away and end up falling into space! Also, don't be scared of platforms made up of crumbling tiles completely. You can still walk and jump on them, just act quicker than usual.
The Runner moves faster on the ground. This becomes counterproductive on this level, and try to keep in the air. The distinction between the shortest and longest jump possible is quite big. The longer you hold, the farther you jump. That sounds complicated, but it's instinctual. This level should provide a challenge, quite hard for a level so early. But there's more to where this difficult level came from.