Introduction[edit | edit source]

This is Level 38 of Run 1.

Gameplay[edit | edit source]

This level is very challenging to beginners, and most players find this just a little hard. Pretty much every path you can come up with will work (unless some of the jumps you plan to do are impossible). All of the distances between all of the tiles are doable, as some of the longer distances are only 3 to 4 tiles away. When there's no tile left in front of you, change gravity to a nearby a path on the side. If you decide to change gravity, it is better to stay closer to the side you are going to switch to just so the transition to the wall will be shorter and easier.

Overall, just follow wherever the tiles pop up, and this level should be easy to figure out from there.

Trivia[edit | edit source]

  • This level looks like Level 40 from Run 3, so you might know how to beat this level already. They have the same concept of gameplay, except that Level 40 has more tiles as well as crumbling tiles (a type of tile Run 1 does not feature).
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