Introduction[edit | edit source]
Gameplay[edit | edit source]
For this level, it's either just brute force, some all-rounded character with good jump height, speed, jump length and agility, or special abilities used to manipulate the level.
Using the Lizard, you could land on a wall mid-jump if you feel like you cannot make the jump, giving you a larger margin of error. In this level, tiles are loosely packed, and you may not be able to jump over every gap. Try to land on the Crumbling tiles, as it may help and won't damage much since none of them are connected to each other.
The Runner is more agile and faster, but jumps lower, and the tips for the Lizard apply to her as well.
The Duplicator can make his jumps far bigger with the duplicates, even if having up to seven of you will increase the chance of losing crumbling tiles. They're just single-tile blocks, so they don't really matter. The Duplicator is more or less all-rounded as well, fulfilling both of the fields required to help pass this level. This level shouldn't be that hard.