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Introduction[edit | edit source]
Gameplay[edit | edit source]
In this level, if you want to use the Runner, use small, short hops. The size of the platforms are big, and most of the time the size of the gaps are not too large, so much of the level can be done through small hops. But in some parts of the level, the gaps will become large enough that you need long jumps in order to pass through the void.
If you use the Lizard, try to do long jumps every time you land on the platform. Jump high quickly, since the crumbling tiles crumble quickly, but don't panic and jump too early, since this can get you to jump so far that you pass through the next platform in the air, and end up landing in another gap. This can be threatening if you don't have enough skills.
If however, you use the Child, try to jump on platforms that cover a larger area so that you don't float past them and into the void. The Child can make the level somewhat easier as crumbling tiles do not fall off until jumped off of. However, at some points either platforms are too far or too close to land on within the Child's reach. Just remember how to judge where the child will land: about underneath the peak of its jump, so you can know if you will overshoot or undershoot sooner rather than later,
That's why this level gains this difficulty and may luck be with you.