Introduction[edit | edit source]
Gameplay[edit | edit source]
All the walls and platforms placed high up mean a high-jumping character is required.
Always be ready to long jump as the Runner. This level is a test of reactions and judgement. Don't drop too low on the crumbling tiles, but don't jump the second you make contact with the crumbling tiles either, since you'll most likely undershoot.
Alternatively, the Skier's slower speed and average jump height allow for easy navigation of the tight platforms. Be warned, though, that she'll become faster the longer you're on the ground.
You could also use the Bunny: a quick character to speed past the stage. The platforms are cramped enough to allow the Bunny to hop across them. You might not be able to do this so easily, however, depending on which spot you spawn in. Use jumps sparingly.
That should get you to the end of this level, and to Level 65, the last level of the Main Tunnel! Woo-hoo! Hang in there. Nearly at the end of the Main Tunnel! But this is the penultimate level. The next one's hard.