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|caption1 = Level 64
 
|caption1 = Level 64
 
|name = Level 64
 
|name = Level 64
|number_of_sides =
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|number_of_sides =5
|difficulty =
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|difficulty = Over medium
|type_of_level =
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|type_of_level =Jumping on medium platforms
 
|cutscenes = None
 
|cutscenes = None
 
|Ice_tile = No
 
|Ice_tile = No
|Crumbling_tile = No
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|Crumbling_tile = Yes
 
|Other_tiles = Normal tiles
 
|Other_tiles = Normal tiles
 
|last_level = [[Level 63]]
 
|last_level = [[Level 63]]
|Current_level = [[{{PAGENAME}}]]
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|Current_level = [[Level 64]]
 
|next_level = [[Level 65]]
 
|next_level = [[Level 65]]
 
|Alternate_path =
 
|Alternate_path =
  +
|selected_song = Travelling The Galaxy|Level_length = 5184 pixels}}
}}
 
  +
   
{{stub}}
 
   
 
== Introduction ==
 
== Introduction ==
   
This is level 64 of the [[Main tunnel]].
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This is Level 64 of the [[Main Tunnel]] in [[Run 3]].
   
{{SuggestChar|Runner}}
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{{SuggestChar|Runner|Bunny|Skier}}
   
 
== Gameplay ==
 
== Gameplay ==
  +
All the walls and platforms placed high up mean a high-jumping character is required.
Always be ready to long jump. Don't sink too low on the crumbling tiles, but don't jump the second you make contact with the crumbling tiles. Just that as the Runner should get you to Level 65, the last level of the Main Tunnel! Whoo-hoo! Hang in there. The next one's hard.[[Category:Levels]]
 
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[[Category:Stub]]
 
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Always be ready to long jump as the [[Runner]]. This level is a test of reactions and judgement. Don't drop too low on the crumbling tiles, but don't jump the second you make contact with the crumbling tiles either, since you'll most likely undershoot.
  +
  +
Alternatively, the [[Runner#Skier|Skier's]] slower speed and average jump height allow for easy navigation of the tight platforms. Be warned, though, that she'll become faster the longer you're on the ground.
  +
  +
You could also use the [[Bunny]]: a quick character to speed past the stage. The platforms are cramped enough to allow the Bunny to hop across them. You might not be able to do this so easily, however, depending on which spot you spawn in. Use jumps sparingly.
  +
  +
That should get you to the end of this level, and to [[Level 65]], the last level of the Main Tunnel! Woo-hoo! Hang in there. Nearly at the end of the Main Tunnel! But this is the penultimate level. The next one's hard.
  +
  +
== Walkthrough ==
  +
[[File:Level 64 Walkthrough (Run 3)|none|thumb|330x330px]]
 
[[Category:Levels]]
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[[Category:Main Tunnel]]
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[[Category:Run 3 levels]]
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[[Category:Over medium levels]]

Revision as of 07:41, 8 September 2020



Introduction

This is Level 64 of the Main Tunnel in Run 3.

Suggested Characters: RunnerFront BunnyFront SkierFront

Gameplay

All the walls and platforms placed high up mean a high-jumping character is required.

Always be ready to long jump as the Runner. This level is a test of reactions and judgement. Don't drop too low on the crumbling tiles, but don't jump the second you make contact with the crumbling tiles either, since you'll most likely undershoot.

Alternatively, the Skier's slower speed and average jump height allow for easy navigation of the tight platforms. Be warned, though, that she'll become faster the longer you're on the ground.

You could also use the Bunny: a quick character to speed past the stage. The platforms are cramped enough to allow the Bunny to hop across them. You might not be able to do this so easily, however, depending on which spot you spawn in. Use jumps sparingly.

That should get you to the end of this level, and to Level 65, the last level of the Main Tunnel! Woo-hoo! Hang in there. Nearly at the end of the Main Tunnel! But this is the penultimate level. The next one's hard.

Walkthrough

Level_64_Walkthrough_(Run_3)

Level 64 Walkthrough (Run 3)