FANDOM




Introduction Edit

This is Level 13 of the Low-Power Tunnel in Run 3.

Suggested characters: RunnerFront PastafarianFront

Gameplay Edit

In this level, you can see the power tiles (dimly-lit) clearly at first, but soon they become completely dark. It should be hard, but fortunately, the fact that gaps aren't too many and the absence of crumbling tiles make this level much easier. Feel free to walk on those power tiles!

If there is a really a big gap in front of you, you can use the high jump or change gravity in midair if you are using the Runner. If you decide to use the Pastafarian, you can walk on the light bridge easily, since there are many tiles in this level.

Notes: There is a large gap in the last part of the level. You have to jump over it in order to beat this level, so be careful of this.

Trivia Edit

  • The power tiles actually resemble corners of the snake-like path. This can be helpful to players if they have trouble with this level. The trick is to look at where the lines are pointing from closer together to farther away and there is the path in these directions. However, since the path is two tiles wide, whether facing forward or sideways, it's advised to look for the ones that lead forward so you don't have to jump so much. Also, there is only one path that leads across the big gap at the end, so it's best to jump at the end just in case.

Walkthrough Edit

Low Power Tunnel, part 13 Walkthrough (Run 3)

Low Power Tunnel, part 13 Walkthrough (Run 3)

Community content is available under CC-BY-SA unless otherwise noted.