Hey! I'm new to this page, but I've been playing the 'run' games since I was really young. I'm currently in high school and have a fascination in software developing, graphic design, and overall game creation. Although flash games aren't as popular as they used to be, I have a lot of interest in them and how the creation method takes place. If you see this and it's okay with you, I have a few questions on how you got started:
1.) How did you get into making games?
2.) What was your inspiration for making the first 'run' game? Is there any background information you'd be okay with giving me on how it all began?
3.) What has given you inspiration/motivation to create animation sequences, designs, and everything that goes into creating a computer game?
1. Lots of practice. I learned about game design at tech camps and at college, and better yet, I practiced by making hundreds of levels for an existing game, getting player feedback as I went. Most importantly, I decided to try making a full-size game. Working on the Run series has taught me more than everything else combined.
2. It was a game design contest on the forums of a small site. Everyone was asked to form teams, with one programmer and one animator per team. I was the programmer, of course, and Alex Ostroff animated the Runner. Our inspiration was literally just me saying "hey, I think I figured out how to do simple 3D shapes. What can we do with that?" Three months later, we had a very bare-bones version of Run 1, and won the contest (not much of a feat: only three other groups entered). We could tell we were on to something much bigger, so we kept working for another year before releasing it to the public.
3. I draw inspiration from all kinds of places. Stories, games, art, music, real life. But mostly, I draw inspiration from what I've already made. When I started on Run 3, I had no idea why there were supposed to be these gravity-changing tunnels in space, but I came up with a reason. That reason came with more questions, which I answered, raising more questions, and so on. Soon enough I had an entire world to work with.
Why doesn't anyone understand that Player 03 is converting Run 3 to HTML5? Flash is being deleted in December 2020. If he does not convert the game, we cannot play Run 3. You can view his development streams for the game here.
I am sure you get many of these, but I was wondering when the next update will come out for I have finished all the levels. You have done an amazing job with the game and I play it all the time in school. Thanks!