Run 2 is the second installment in the Run series. It was published on March 21, 2011, by Player_03, but is no longer being updated. Run 2 is non-canon; it does not have a storyline or fit into the story of Run 3. Player_03 has confirmed that Run 2 and Run 1 will be converted to Runaway3D after Run 3 is on most websites.
In Run 2, you play as a gray alien running through a series of different levels. You must run across platforms while avoiding obstacles and gaps in the floor. If you fall off the stage, the level will reset and you will have to start again. You must take advantage of the unique gravity system, with some levels requiring the player to jump onto sideways facing blocks or even blocks above them to progress to the next level. When a wall or ceiling is touched, the character will "catch" onto the new surface and the gravity of the level will flip and the character will run on the new surface as though it were the floor. It is necessary to use this unique gameplay mechanic to complete many levels. However, some narrow, dark surfaces cannot be caught onto.
There are bonuses that can be collected, which appear as glowing yellow dots. Besides being a collectible, bonuses will unlock bonus levels if enough is earned. There are 31 bonuses for each character, one at each level as well as bonus levels. You unlock 1 new bonus level for every 5 bonuses collected.
To unlock the double jump ability in Run 2, you must first beat all Runner and Skater levels (both regular and bonus), and collect all 62 bonuses.
After you have unlocked it, if you go to the pause menu and click on the little '?' button, it will be activated. This will also change the character, e.g. playing Skater with the double jump ability on a Runner level set. After you jump, pressing the jump button again will make you jump in the air and you can play the game more freely, e.g, beat the game without rotating. After you hit the '?' button again, the double jump ability stays, but the character changes back to normal.
Run 2 is the only game to have another character besides the Runner available from the start. Both the Runner and the Skater are default characters, as well as the only playable characters in Run 2. Progress is saved separately for each character, counting the levels completed as well as the bonuses collected by that character. There are separate levels for each character, although they usually have similar patterns of obstacles. Some levels are even copied from each character.
The Runner is slightly slower than the Skater, but she has better maneuverability and sideways movement on the ground. In comparison, the Skater is much faster and jumps further, but is harder to control.
Again, beating the whole game and collecting all 62 bonuses will allow you to use Runner in Skater's level set, and vice versa. The double jump ability will also be available when you finish both types, runner and skater.
- Style Sampling: Difficulty: Easy - 5 Runner levels completed, 5 Skater levels completed.
- Fancy Footwork: Difficulty: Hard - 52 levels completed. - Unlock additional levels by collecting bonuses.
- Slave of the Fireflies: Difficulty: Impossible - 62 bonuses earned.
|Not too easy|
Hardest level ever but you will get there soon. (It is really easy when you get the hang of it.)
The levels of Run 2 (Skater)
- Fonts used are Arial and Gudea for menus while Consolas was used for the level editor.
- This seems to be the only Run game with a title that isn't a font used elsewhere.
- This is also the last game to offer a speed setting, as of 2020.
- This is the only game with blocks as the main platform instead of tiles.
- Player has stated that Run 2 wasn't as liked as the first one, hence why he went back to Run 1's layout for Run 3.
A walkthrough video showcasing all levels and how to get their bonuses is made by Player_03.