The Skater is a major character in the Run series, appearing in all 3 either as an unlockable or as a starting character. He likes to challenge himself, and will happily attempt to pass a level the hard way, just to improve his skills. He claims to have finished 49 "laps," presumably meaning he's finished each level 49 times.
The Skater in Run 1 behaves almost exactly the same as in Run 3. He is unlocked by beating Level 50. Due to Run 1's hit detection, and his speed, he can sometimes flip to the top of a tunnel randomly. Using him on Intense Speed isn't the best idea...
In Run 2, The Skater plays a little differently than Run 3. He doesn't get frustrated, and has less of a difference from The Runner, however this is mostly because The Runner is completely different in Run 3. Similar to The Runner, he can (kind of) wall jump.
The Skater is one of the fastest characters in the game, at 21m/s, second only to the Bunny at full speed. He has a lower-than-average jump height, but his high speed means he can still jump extremely far. The Skater suffers from low maneuverability and struggles on levels where he has to move sideways often.
After failing a single level several times in a row, the Skater becomes frustrated and pushes himself harder, until he quits or beats the level. When pushing himself like this, his top speed matches the Bunny's.
The Skater is mainly athletic, and is, most of the time, challenging himself. He is always finding new ways to improve himself, and often tries new tactics to gain self-esteem. He can also be ignorant, as shown in The Next Big Thing when he ignores the Angel’s request to go home, only caring about the possibility of tunnel racing and focusing on improving himself, implying his young age, confirmed to be aged somewhere between the Child and the Student.
Despite this, the Skater is happy, joyful, and kind, and is easy to make friends with. He is also willing to go out of his way to help others. This is shown in Coming Through and Don't Question It, where he assists the Runner and Student respectively with their goals.
However, the Skater is also a pushover, making him hard to deal with. He can get aggressive at times, as seen in gameplay with the Skater. If you fail a level too many times, he will get angry and start to rage, and thus, will go as fast as the Bunny. This is also shown in Don't Knock It when he yells at the Angel for criticizing his love for skating.
He has a somewhat low intelligence, but is a good problem solver, whether he decides to be strategic, or use brute force.
He also seems to enjoy living life freely, as seen in Truancy, when he says he is just going to stop attending school to focus on other goals, which the Student replies that is not how the concept exactly works.
He also has an interest for trying new things, as seen when he tries ice skating, possibly being interested in it.
The Skater has been confirmed by Player to be 16. This has been used as a basis to determine other characters ages.
The Skater has one unlockable costume, a winter costume.
Ice Skater Edit"Everyone tries new things sometimes." -In game description
The Skater's winter costume is unlocked by beating the Winter Games. Alternatively, it can be bought in the shop for 500 power cells. When the winter costume is equipped, the Skater wears a red bobble hat with a red pompom, and ice skates rather than roller skates. He is officially known as the Ice Skater when wearing his winter costume.
This Side Up - Use the Skater to beat Level G-10 without ever rotating the tunnel.
Planning Makes Perfect - Finish part 4 of the River without jumping and without using any tunnel-powered abilities. (For instance, the Skater's skates are allowed, yet the Duplicator's duplicates are not.)
Figure Skater - As the Ice Skater, beat part 12 of the Winter Games in only three jumps.
Ramping Up - Beat part 16 of the Winter Games without jumping. (Hint: ice skates may help!)
Grinding the Tunnel (Into Dust) - As the Skater, dislodge all the crumbling tiles in Level 59.
The Skater appears in 12 of the 65 cutscenes (65 is the total number of cutscenes if including all of the hidden and optional ones). Here is a full list of his appearances throughout the story.
- Coming Through
- Heavy Sleeper
- Gold Medal
- Don't Knock It
- Change the Subject
- Wormhole in Sight
- The Next Big Thing
- Don't Question It
Infinite Mode Trivia Edit
- Since he wanders so much, there was a brief time when the Skater had met everyone on the Planet.
- The Skater likes to travel, but mostly he just hates staying still.
- Tunnel running could be the next big sport, and the Skater intends to get a head start.
- The Skater’s philosophy: challenging yourself helps you improve. Once you improve, you can challenge yourself even more!
- He enjoys challenging himself almost as much as he enjoys going fast.
- The Skater is faster than anyone here. Well, maybe not that rabbit, but animals don’t count.
- The Skater takes a few minutes each day to maintain his skates. His last pair ran out at a bad time, and he can't afford to lose this pair.
- Ramps convert speed into jump height. Guess who benefits most?
Other Trivia Edit
- On the Angel's list for going home, he is referred to as "The Show-Off".
- The Skater wants to be famous like the Runner but the Runner doesn't want to give an "incomplete map" on how to become famous.
- The Skater is assumed to carry rings with him by the Student.
- If he continuously fails a level, The Skater will push himself and skate faster. This makes him the opposite of the Lizard. While failing a level too many times boosts The Skater's performance, failing too many times will lower the Lizard's performance and eventually cause the Lizard to give up and fall asleep.
- During the cutscene Truancy, the Skater is seen taking off his skates. This is also the only time he took off his skates in-game.
- The Skater is the only character in Run 3 to have his own theme.
Sprite sheetsEditThe thinking Skater is unused, along with the front view landing, waving, select pose after the "T-Pose", and the angry one.